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Main 基于C#双端框架ET7.2 注意:已经升级.Net7,请安装.Net7 SDK. 此游戏为ET7.2的一个实践项目demo,玩法主要是球球大作战类型的吃食物吃敌人/被敌人吃的生存玩法。此项目采用状态同步,所有碰撞检测、技能、AI等逻辑都放在服务端执行。当前仍在开发中,具体功能模块及进度看下面的Todo即可 运行步骤: Unity打开编辑器菜单:ET/BuildTool,CodeMode选
Unity WebGL 微信小游戏适配方案(公测)
use rvo2 (Optimal Reciprocal Collision Avoidance) in unity. https://github.com/snape/RVO2-CS
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