# UE4-NeRF **Repository Path**: smart-platform/UE4-NeRF ## Basic Information - **Project Name**: UE4-NeRF - **Description**: 一种基于NeRF的三维重建 - **Primary Language**: Unknown - **License**: MIT - **Default Branch**: master - **Homepage**: None - **GVP Project**: No ## Statistics - **Stars**: 0 - **Forks**: 1 - **Created**: 2023-12-28 - **Last Updated**: 2023-12-28 ## Categories & Tags **Categories**: Uncategorized **Tags**: None ## README # UE4-NeRF:Neural Radiant Field for Real-Time Rendering of Large-Scale Scene Let's use NeRF to achieve real-time interactive rendering of large-scale scenes! ![image-20230612155747476.png](https://s2.loli.net/2023/06/12/fYGynvzS1Ml9we3.png) ## Requirement - **Windows** - **RTX 2000 & 3000 series**. A single 3090 GPU can support real-time rendering of an area of approximately 600m\*600m with a resolution of 1920*1080 and a frame rate of 40 frames per second. - **cuda 11.5** is recommended. ## Usage 1. Download Unreal Engine 4, version **4.25.4** is recommended. Then, create a game project category using C++. 2. Place the plugin files in the UE4 project directory. Two larger plugin subfiles are placed in the [google drive](https://drive.google.com/drive/folders/19PKH6zTlA1YpuhG0BNINHeWH-7CKiHzm?usp=drive_link) (Plugins/nerf_manager/Binaries and Plugins/nerf_manager/lib) and we provide models of the "highway" scenario. 3. Launching in Visual Studio and Configuration. Put the ".json" file path in the "Cfg path" and the "output_models" folder path in the "Model path". ![image-20230612161410932.png](https://s2.loli.net/2023/06/12/lzT2q34eCdWyVig.png) 4. Currently, you have the flexibility to freely navigate within the scene and have the ability to dynamically add objects to the scene.