# SporthAudioKit
**Repository Path**: CHAOOO/SporthAudioKit
## Basic Information
- **Project Name**: SporthAudioKit
- **Description**: No description available
- **Primary Language**: Unknown
- **License**: MIT
- **Default Branch**: develop
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 1
- **Created**: 2021-09-28
- **Last Updated**: 2022-01-16
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README

# Sporth AudioKit (AudioKit Operations)
[](https://github.com/AudioKit/SporthAudioKit/actions?query=workflow%3ACI)
[](https://github.com/AudioKit/SporthAudioKit/blob/main/LICENSE)
[](https://github.com/AudioKit/AudioKit/wiki)
[](https://houndci.com)
[](https://twitter.com/AudioKitPro)
This extension to AudioKit allows for complex, interconnected DSP.
## Installation
Use Swift Package Manager and point to the URL: [https://github.com/AudioKit/SporthAudioKit/](https://github.com/AudioKit/SporthAudioKit/])
## Targets
| Name | Description | Language |
|-----------------|---------------------------------------------|---------------|
| SporthAudioKit | API for creating Sporth-powered Audio Units | Swift |
| CSporthAudioKit | Audio Unit for Opoeration DSP | Objective-C++ |
| Sporth | Stack-based DSP language | C |
## Documentation
The Githbub [Wiki](https://github.com/AudioKit/SporthAudioKit/wiki) hosts the documentation for this project.
## Examples
See the [AudioKit Cookbook](https://github.com/AudioKit/Cookbook/) for complete examples.